Uses of Class
org.deegree.rendering.r3d.opengl.rendering.RenderContext

Packages that use RenderContext
org.deegree.rendering.r3d.opengl.rendering   
org.deegree.rendering.r3d.opengl.rendering.dem   
org.deegree.rendering.r3d.opengl.rendering.dem.manager   
org.deegree.rendering.r3d.opengl.rendering.model.geometry   
org.deegree.rendering.r3d.opengl.rendering.model.manager   
org.deegree.rendering.r3d.opengl.rendering.model.prototype   
org.deegree.rendering.r3d.opengl.rendering.model.texture   
org.deegree.services.wpvs.rendering.jogl   
 

Uses of RenderContext in org.deegree.rendering.r3d.opengl.rendering
 

Methods in org.deegree.rendering.r3d.opengl.rendering with parameters of type RenderContext
 void JOGLRenderable.render(RenderContext glRenderContext)
          Called to render this object to an OpenGL context.
 

Uses of RenderContext in org.deegree.rendering.r3d.opengl.rendering.dem
 

Methods in org.deegree.rendering.r3d.opengl.rendering.dem with parameters of type RenderContext
 void Colormap.disable(RenderContext glRenderContext)
           
 void Colormap.enable(RenderContext glRenderContext)
           
 

Uses of RenderContext in org.deegree.rendering.r3d.opengl.rendering.dem.manager
 

Methods in org.deegree.rendering.r3d.opengl.rendering.dem.manager with parameters of type RenderContext
 TextureRequest TextureTileManager.createTextureRequest(RenderContext glRenderContext, double[][] fragmentBBoxWorldCoordinates, double requiredUnitsPerPixel, RenderMeshFragment fragment)
          Create a texture request from the given texture tile providers.
 Map<RenderMeshFragment,FragmentTexture> TextureManager.getTextures(RenderContext glRenderContext, float maxProjectedTexelSize, Set<RenderMeshFragment> fragments)
          Retrieves view-optimized textures for the RenderMeshFragments.
 void TerrainRenderingManager.render(RenderContext glRenderContext, boolean disableElevationModel, Colormap colorMap, TextureManager[] textureManagers)
          Renders a view-optimized representation of the terrain geometry using the given scale, colormap and/or textures to the specified GL context.
 

Uses of RenderContext in org.deegree.rendering.r3d.opengl.rendering.model.geometry
 

Methods in org.deegree.rendering.r3d.opengl.rendering.model.geometry with parameters of type RenderContext
protected  int WorldRenderableObject.calcQualityLevel(RenderContext glRenderContext)
           
 void RenderableGeometry.disableArrays(RenderContext glRenderContext)
           
 void RenderableTexturedGeometry.disableArrays(RenderContext glRenderContext)
           
protected  void RenderableGeometry.enableArrays(RenderContext glRenderContext, DirectGeometryBuffer geomBuffer)
          Load the float buffers and enable the client state.
protected  void RenderableTexturedGeometry.enableArrays(RenderContext glRenderContext, DirectGeometryBuffer geomBuffer)
           
 void RenderableQualityModel.render(RenderContext glRenderContext)
           
 void RenderableGeometry.render(RenderContext glRenderContext)
           
 void BillBoard.render(RenderContext glRenderContext)
           
 void WorldRenderableObject.render(RenderContext glRenderContext)
           
 void RenderableQualityModel.renderPrepared(RenderContext glRenderContext, DirectGeometryBuffer geomBuffer)
           
 void RenderableGeometry.renderPrepared(RenderContext glRenderContext, DirectGeometryBuffer geomBuffer)
           
 void WorldRenderableObject.renderPrepared(RenderContext glRenderContext, DirectGeometryBuffer geomBuffer)
          This method assumes the coordinates and normals are located in the given DirectGeometryBuffer.
 void RenderableQualityModelPart.renderPrepared(RenderContext glRenderContext, DirectGeometryBuffer geometryBuffer)
          This method is a more specific render method than the JOGLRenderable.render(RenderContext), it defines a contract that the geometryBuffer holds the geometry for the implementation and the implementation holds indizes which are valid for the given buffer.
 

Uses of RenderContext in org.deegree.rendering.r3d.opengl.rendering.model.manager
 

Methods in org.deegree.rendering.r3d.opengl.rendering.model.manager with parameters of type RenderContext
 int LODSwitcher.calcLevel(RenderContext glRenderContext, float[] position, int maxNumberOfLevels, float sizeInUnits)
           
 void TreeRenderer.render(RenderContext glRenderContext)
           
 void BuildingRenderer.render(RenderContext glRenderContext)
           
 

Uses of RenderContext in org.deegree.rendering.r3d.opengl.rendering.model.prototype
 

Methods in org.deegree.rendering.r3d.opengl.rendering.model.prototype with parameters of type RenderContext
protected  int RenderablePrototype.calcQualityLevel(RenderContext glRenderContext)
           
protected  void BOXGeometry.enableArrays(RenderContext glRenderContext, DirectGeometryBuffer geomBuffer)
           
 void BOXGeometry.render(RenderContext glRenderContext)
           
static void PrototypePool.render(RenderContext glRenderContext, PrototypeReference prototype, DirectGeometryBuffer buffer)
           
 

Uses of RenderContext in org.deegree.rendering.r3d.opengl.rendering.model.texture
 

Methods in org.deegree.rendering.r3d.opengl.rendering.model.texture with parameters of type RenderContext
static com.sun.opengl.util.texture.Texture TexturePool.getTexture(RenderContext glRenderContext, String texture)
           
static void TexturePool.loadTexture(RenderContext glRenderContext, String texture)
           
 

Uses of RenderContext in org.deegree.services.wpvs.rendering.jogl
 

Constructors in org.deegree.services.wpvs.rendering.jogl with parameters of type RenderContext
GetViewRenderer(GetView request, RenderContext glRenderContext, PooledByteBuffer imageBuffer, TerrainRenderingManager demRenderer, Colormap colormap, List<TextureManager> textureManagers, List<RenderableManager<?>> renderableRenderers, String copyrightID, double copyrightScale, double sceneLatitude)
           
 



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