Package org.deegree.rendering.r3d.opengl.rendering.model.geometry

Interface Summary
RenderableQualityModelPart The RenderableQualityModelPart a part of a RenderableQualityModel, normally a geometry.
 

Class Summary
BillBoard The BillBoard class represents a billboard an object always facing the viewer, with the z-axis as it's rotation axis.
DirectGeometryBuffer The DirectGeometryBuffer encapsulates the directbuffers (coordinate, normals and texture) for all buildings defined in a scene.
RenderableGeometry The RenderableGeometry class uses VertexArrays to render the coordinates of it's geometry in an openGL context.
RenderableQualityModel The RenderableQualityModel defines the basis for a QualityModel of a Renderable object.
RenderableTexturedGeometry The RenderableTexturedGeometry is a RenderableGeometry which has texture coordinates assigned to each vertex as well.
WorldRenderableObject The WorldRenderableObject defines a number of renderable quality levels, where each level may be a PrototypeReference or a RenderableGeometry model.
 



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