Uses of Package
org.deegree.rendering.r3d.opengl.rendering.model.geometry

Packages that use org.deegree.rendering.r3d.opengl.rendering.model.geometry
org.deegree.rendering.r3d.opengl.display   
org.deegree.rendering.r3d.opengl.rendering.model.geometry   
org.deegree.rendering.r3d.opengl.rendering.model.manager   
org.deegree.rendering.r3d.opengl.rendering.model.prototype   
org.deegree.rendering.r3d.opengl.tesselation   
org.deegree.rendering.r3d.persistence   
org.deegree.services.wpvs.io   
org.deegree.services.wpvs.io.db   
org.deegree.services.wpvs.io.file   
org.deegree.services.wpvs.io.serializer   
org.deegree.tools.rendering.manager.buildings   
org.deegree.tools.rendering.manager.buildings.generalisation   
org.deegree.tools.rendering.manager.buildings.importers   
org.deegree.tools.rendering.viewer   
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.geometry used by org.deegree.rendering.r3d.opengl.display
WorldRenderableObject
          The WorldRenderableObject defines a number of renderable quality levels, where each level may be a PrototypeReference or a RenderableGeometry model.
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.geometry used by org.deegree.rendering.r3d.opengl.rendering.model.geometry
DirectGeometryBuffer
          The DirectGeometryBuffer encapsulates the directbuffers (coordinate, normals and texture) for all buildings defined in a scene.
RenderableGeometry
          The RenderableGeometry class uses VertexArrays to render the coordinates of it's geometry in an openGL context.
RenderableQualityModel
          The RenderableQualityModel defines the basis for a QualityModel of a Renderable object.
RenderableQualityModelPart
          The RenderableQualityModelPart a part of a RenderableQualityModel, normally a geometry.
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.geometry used by org.deegree.rendering.r3d.opengl.rendering.model.manager
DirectGeometryBuffer
          The DirectGeometryBuffer encapsulates the directbuffers (coordinate, normals and texture) for all buildings defined in a scene.
WorldRenderableObject
          The WorldRenderableObject defines a number of renderable quality levels, where each level may be a PrototypeReference or a RenderableGeometry model.
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.geometry used by org.deegree.rendering.r3d.opengl.rendering.model.prototype
DirectGeometryBuffer
          The DirectGeometryBuffer encapsulates the directbuffers (coordinate, normals and texture) for all buildings defined in a scene.
RenderableGeometry
          The RenderableGeometry class uses VertexArrays to render the coordinates of it's geometry in an openGL context.
RenderableQualityModel
          The RenderableQualityModel defines the basis for a QualityModel of a Renderable object.
RenderableQualityModelPart
          The RenderableQualityModelPart a part of a RenderableQualityModel, normally a geometry.
WorldRenderableObject
          The WorldRenderableObject defines a number of renderable quality levels, where each level may be a PrototypeReference or a RenderableGeometry model.
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.geometry used by org.deegree.rendering.r3d.opengl.tesselation
RenderableGeometry
          The RenderableGeometry class uses VertexArrays to render the coordinates of it's geometry in an openGL context.
RenderableQualityModel
          The RenderableQualityModel defines the basis for a QualityModel of a Renderable object.
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.geometry used by org.deegree.rendering.r3d.persistence
DirectGeometryBuffer
          The DirectGeometryBuffer encapsulates the directbuffers (coordinate, normals and texture) for all buildings defined in a scene.
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.geometry used by org.deegree.services.wpvs.io
DirectGeometryBuffer
          The DirectGeometryBuffer encapsulates the directbuffers (coordinate, normals and texture) for all buildings defined in a scene.
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.geometry used by org.deegree.services.wpvs.io.db
DirectGeometryBuffer
          The DirectGeometryBuffer encapsulates the directbuffers (coordinate, normals and texture) for all buildings defined in a scene.
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.geometry used by org.deegree.services.wpvs.io.file
DirectGeometryBuffer
          The DirectGeometryBuffer encapsulates the directbuffers (coordinate, normals and texture) for all buildings defined in a scene.
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.geometry used by org.deegree.services.wpvs.io.serializer
BillBoard
          The BillBoard class represents a billboard an object always facing the viewer, with the z-axis as it's rotation axis.
DirectGeometryBuffer
          The DirectGeometryBuffer encapsulates the directbuffers (coordinate, normals and texture) for all buildings defined in a scene.
WorldRenderableObject
          The WorldRenderableObject defines a number of renderable quality levels, where each level may be a PrototypeReference or a RenderableGeometry model.
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.geometry used by org.deegree.tools.rendering.manager.buildings
WorldRenderableObject
          The WorldRenderableObject defines a number of renderable quality levels, where each level may be a PrototypeReference or a RenderableGeometry model.
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.geometry used by org.deegree.tools.rendering.manager.buildings.generalisation
WorldRenderableObject
          The WorldRenderableObject defines a number of renderable quality levels, where each level may be a PrototypeReference or a RenderableGeometry model.
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.geometry used by org.deegree.tools.rendering.manager.buildings.importers
WorldRenderableObject
          The WorldRenderableObject defines a number of renderable quality levels, where each level may be a PrototypeReference or a RenderableGeometry model.
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.geometry used by org.deegree.tools.rendering.viewer
WorldRenderableObject
          The WorldRenderableObject defines a number of renderable quality levels, where each level may be a PrototypeReference or a RenderableGeometry model.
 



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