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Classes in org.deegree.rendering.r3d.opengl.rendering.dem.manager used by org.deegree.rendering.r3d.multiresolution.crit | |
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TextureManager
Manages the loading, unloading and caching of FragmentTexture objects and the enabling/disabling in a certain
GL context. |
Classes in org.deegree.rendering.r3d.opengl.rendering.dem.manager used by org.deegree.rendering.r3d.opengl.rendering.dem.manager | |
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RenderFragmentManager
Manages the loading, unloading and caching of RenderMeshFragment data and the enabling/disabling in a certain
GL context. |
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TextureManager
Manages the loading, unloading and caching of FragmentTexture objects and the enabling/disabling in a certain
GL context. |
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TextureTileManager
Manages the fetching (and caching) of TextureTile instances from TextureTileProvider s. |
Classes in org.deegree.rendering.r3d.opengl.rendering.dem.manager used by org.deegree.services.wpvs | |
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TerrainRenderingManager
The TerrainRenderingManager class manages the current fragments, it uses fragment shaders if multiple
texture are requested. |
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TextureManager
Manages the loading, unloading and caching of FragmentTexture objects and the enabling/disabling in a certain
GL context. |
Classes in org.deegree.rendering.r3d.opengl.rendering.dem.manager used by org.deegree.services.wpvs.rendering.jogl | |
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TerrainRenderingManager
The TerrainRenderingManager class manages the current fragments, it uses fragment shaders if multiple
texture are requested. |
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TextureManager
Manages the loading, unloading and caching of FragmentTexture objects and the enabling/disabling in a certain
GL context. |
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