Uses of Interface
org.deegree.rendering.r3d.opengl.rendering.JOGLRenderable

Packages that use JOGLRenderable
org.deegree.rendering.r3d.opengl.rendering.model.geometry   
org.deegree.rendering.r3d.opengl.rendering.model.manager   
org.deegree.rendering.r3d.opengl.rendering.model.prototype   
 

Uses of JOGLRenderable in org.deegree.rendering.r3d.opengl.rendering.model.geometry
 

Subinterfaces of JOGLRenderable in org.deegree.rendering.r3d.opengl.rendering.model.geometry
 interface RenderableQualityModelPart
          The RenderableQualityModelPart a part of a RenderableQualityModel, normally a geometry.
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.geometry that implement JOGLRenderable
 class BillBoard
          The BillBoard class represents a billboard an object always facing the viewer, with the z-axis as it's rotation axis.
 class RenderableGeometry
          The RenderableGeometry class uses VertexArrays to render the coordinates of it's geometry in an openGL context.
 class RenderableQualityModel
          The RenderableQualityModel defines the basis for a QualityModel of a Renderable object.
 class RenderableTexturedGeometry
          The RenderableTexturedGeometry is a RenderableGeometry which has texture coordinates assigned to each vertex as well.
 class WorldRenderableObject
          The WorldRenderableObject defines a number of renderable quality levels, where each level may be a PrototypeReference or a RenderableGeometry model.
 

Uses of JOGLRenderable in org.deegree.rendering.r3d.opengl.rendering.model.manager
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.manager that implement JOGLRenderable
 class BuildingRenderer
          The BuildingRenderer organizes buildings in a scene by using a quadtree.
 class RenderableManager<T extends PositionableModel>
          The RenderableManager is a collection based on a quadtree which can hold PositionableModel objects and cull them according to a given ViewParams view frustum.
 class TreeRenderer
          The TreeManager will hold the bill board references depending on their texture id.
 

Uses of JOGLRenderable in org.deegree.rendering.r3d.opengl.rendering.model.prototype
 

Classes in org.deegree.rendering.r3d.opengl.rendering.model.prototype that implement JOGLRenderable
 class BOXGeometry
          The BOXGeometry a simple box, which might be used as a prototype reference.
 class RenderablePrototype
          The RenderablePrototype is a WorldRenderableObject which only has one level of detail.
 



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