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Packages that use MultiresolutionMesh | |
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org.deegree.rendering.r3d.multiresolution | Implementation of an efficient multiresolution model for massive triangle meshes (e.g. large terrain surfaces) based on the Batched Multi-Triangulation as described by Cignoni et al. |
org.deegree.rendering.r3d.multiresolution.persistence | |
org.deegree.rendering.r3d.opengl.rendering.dem.manager |
Uses of MultiresolutionMesh in org.deegree.rendering.r3d.multiresolution |
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Constructors in org.deegree.rendering.r3d.multiresolution with parameters of type MultiresolutionMesh | |
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SelectiveRefinement(MultiresolutionMesh mt,
LODCriterion crit)
Creates a new SelectiveRefinement instance for the given MultiresolutionMesh and
LODCriterion . |
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SpatialSelection(MultiresolutionMesh mt,
LODCriterion crit,
ViewFrustum roi,
float zScale)
Creates a new SpatialSelection instance for the given MultiresolutionMesh ,
LODCriterion and region of interest. |
Uses of MultiresolutionMesh in org.deegree.rendering.r3d.multiresolution.persistence |
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Methods in org.deegree.rendering.r3d.multiresolution.persistence that return MultiresolutionMesh | |
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MultiresolutionMesh |
BatchedMTStore.getMesh()
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MultiresolutionMesh |
BatchedMTFileStore.getMesh()
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Uses of MultiresolutionMesh in org.deegree.rendering.r3d.opengl.rendering.dem.manager |
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Methods in org.deegree.rendering.r3d.opengl.rendering.dem.manager that return MultiresolutionMesh | |
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MultiresolutionMesh |
RenderFragmentManager.getMultiresolutionMesh()
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Constructors in org.deegree.rendering.r3d.opengl.rendering.dem.manager with parameters of type MultiresolutionMesh | |
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RenderFragmentManager(MultiresolutionMesh mrModel,
int maxCached)
Initialize the Manager with a multiresolution model. |
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