Uses of Class
org.deegree.commons.utils.nio.DirectByteBufferPool

Packages that use DirectByteBufferPool
org.deegree.rendering.r3d.multiresolution Implementation of an efficient multiresolution model for massive triangle meshes (e.g. large terrain surfaces) based on the Batched Multi-Triangulation as described by Cignoni et al. 
org.deegree.rendering.r3d.multiresolution.io   
org.deegree.rendering.r3d.opengl.rendering.dem.manager   
org.deegree.services.wpvs.config   
 

Uses of DirectByteBufferPool in org.deegree.rendering.r3d.multiresolution
 

Constructors in org.deegree.rendering.r3d.multiresolution with parameters of type DirectByteBufferPool
MultiresolutionMesh(File dir, DirectByteBufferPool directBufferPool)
          Creates a new MultiresolutionMesh by reading the fragment (MultiresolutionMesh.FRAGMENTS_FILE_NAME) and index ( MultiresolutionMesh.INDEX_FILE_NAME) blobs in the given directory.
MultiresolutionMesh(File mrIndex, File meshFragments, DirectByteBufferPool directBufferPool)
          Creates a new MultiresolutionMesh by reading the specified fragment (MultiresolutionMesh.FRAGMENTS_FILE_NAME) and index ( MultiresolutionMesh.INDEX_FILE_NAME) blobs.
 

Uses of DirectByteBufferPool in org.deegree.rendering.r3d.multiresolution.io
 

Methods in org.deegree.rendering.r3d.multiresolution.io that return DirectByteBufferPool
 DirectByteBufferPool MeshFragmentDataReader.getDirectBufferPool()
           
 

Constructors in org.deegree.rendering.r3d.multiresolution.io with parameters of type DirectByteBufferPool
MeshFragmentDataReader(File meshFragments, DirectByteBufferPool directBufferPool)
          Construct access to a file containing mesh fragments.
MeshFragmentDataReader(File meshFragments, DirectByteBufferPool directBufferPool, int rowsPerMt)
          Construct access to a file containing mesh fragments.
 

Uses of DirectByteBufferPool in org.deegree.rendering.r3d.opengl.rendering.dem.manager
 

Constructors in org.deegree.rendering.r3d.opengl.rendering.dem.manager with parameters of type DirectByteBufferPool
TextureManager(DirectByteBufferPool directByteBufferPool, TextureTileManager tileManager, double[] translationToLocalCRS, int maxFragmentTexturesInGPUMemory, int requestTimeout)
           
 

Uses of DirectByteBufferPool in org.deegree.services.wpvs.config
 

Constructors in org.deegree.services.wpvs.config with parameters of type DirectByteBufferPool
DEMTextureDataset(DirectByteBufferPool textureByteBufferPool, int maxTexturesInGPU, int maxCachedTextureTiles, DeegreeWorkspace workspace)
           
 



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