org.deegree.rendering.r3d.opengl.tesselation
Class Vertex
java.lang.Object
org.deegree.rendering.r3d.opengl.tesselation.Vertex
- Direct Known Subclasses:
- TexturedVertex
public class Vertex
- extends Object
The Vertex
helper class for the tesselation algorithm
- Version:
- $Revision: 30126 $, $Date: 2011-03-22 11:11:00 +0100 (Tue, 22 Mar 2011) $
- Author:
- Rutger Bezema, last edited by: $Author: aschmitz $
getCoordsAsDouble
public double[] getCoordsAsDouble()
- Returns:
- the x, y ,z as a double array
getCoords
public float[] getCoords()
- Returns:
- the x, y ,z as a an array
getNormal
public float[] getNormal()
- Returns:
- the x, y ,z as a an array
getNormalizedNormal
public float[] getNormalizedNormal()
- Returns:
- the x, y ,z as a an array
hasNormal
public boolean hasNormal()
- Returns:
- true if the normal !=
null
toString
public String toString()
- Overrides:
toString
in class Object
Copyright © 2011. All Rights Reserved.